Responsabilities from DMP to Comp

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Responsabilities from DMP to Comp

Post by Romain on Tue May 28, 2013 9:02 am

I would like to open this topic to speak about the connection between our two departments.

As a comper, there are many various way of received a DMP, like a render files or a script.... from basic to complex Environment.
Some of us would prefer to receive plenty of layers/masks to tweak as much as they will have to or just get one layer already MatchMove to focus on the others elements.

What I would love to flag is most of the time (without to say 90%), the creative part is still in progress and we all need to think about the method and how others graphists will continue the jobs.

Please share any perception on how a DMP jump to other department...
* Any compers here ? What do you prefer to have ? Can we request more from this department ? Should we ask them some comp basic ? what about the efficiency ?
* Any DMP artist perspective ? How do think this department evoluate in a pipeline?

I hope to get any share and ideas to developt them together
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Re: Responsabilities from DMP to Comp

Post by Romain on Mon Jun 10, 2013 5:20 am

HI there,

I come back to speak about efficiency of a script, which will save a lot of troubles. How to read a script from a department to an other when each of them are focus on different parts and when every artists have their ways of work.

As most of the DMP artist will use Nuke for projection, or to put live in context... some rules have to be applied.


Here some of useful links for some basics part.
It's obvisouly not the most sexiest part of nuke, but it's really important in a full time production.
I will share some useful tricks to read as well a big script, to not loosing the efficiency and at the end the creative part.


* B workFlow:
http://opticalenquiry.com/nuke/index.php?title=Primacy_of_the_B_Feed

* Bbox optimisation:
http://www.youtube.com/watch?v=U3emOAmlhhU
http://www.youtube.com/watch?v=UaPRCTcijOc
http://satheeshnuketutorials.blogspot.co.uk/2012/04/working-with-bounding-box-in-nuke.html

*few tricks in optimisation:
http://satheeshnuketutorials.blogspot.co.uk/2012/10/nuke-workflow-optimisation-tips.html

* Premultiplication :
http://opticalenquiry.com/nuke/index.php?title=Premultiplication

* Format:
http://opticalenquiry.com/nuke/index.php?title=Format_Workflow


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Re: Responsabilities from DMP to Comp

Post by norbertoidiart on Mon Jun 10, 2013 11:35 am

thanks Romain. Nice reading.
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Re: Responsabilities from DMP to Comp

Post by manu on Mon Jun 10, 2013 6:23 pm

Certainly, a good optimization always will be the key from all workflow.
thanks for sharing!
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Re: Responsabilities from DMP to Comp

Post by lollozip on Wed Oct 23, 2013 8:37 am

too bad, chrome alerts me that this website contains malwares Sad
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Re: Responsabilities from DMP to Comp

Post by Romain on Wed Oct 23, 2013 8:43 am

Don't have this problem on the ipad with chrome app.
Jump on firefox ;)at least to check it.
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Re: Responsabilities from DMP to Comp

Post by lollozip on Wed Oct 23, 2013 8:48 am

IE said nothing, (don't have firefox here Embarassed) so I forced chrome: the site works and I'm still alive Wink
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Re: Responsabilities from DMP to Comp

Post by Romain on Wed Oct 23, 2013 8:51 am

Great... Enjoy this website. Come back if you need some precisions.

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Re: Responsabilities from DMP to Comp

Post by lollozip on Thu Oct 24, 2013 2:46 am

Man, that website is a goldmine!
Are materials and files free for download? I have found what I was looking for, a Nuke example file for camera projection O__o
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Re: Responsabilities from DMP to Comp

Post by Romain on Thu Oct 24, 2013 4:13 am

Great.... Dont know who is behind it... But it talks about a lot of basic concepts.
Is some template could be useful for you ? Which topic would u like to check ?
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Re: Responsabilities from DMP to Comp

Post by lollozip on Thu Oct 24, 2013 7:59 am

I have few days to learn Nuke basics and camera projection. (I am not a compositor but I am experienced in after effects and I studied cam proj in Maya.) So, everything that is clear and well explained is useful to me.
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Re: Responsabilities from DMP to Comp

Post by Jan Sarbort on Thu Oct 24, 2013 8:13 am

That sounds really interesting, I'm sure I'll check it out when I get some more free time. Thanks for sharing!

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Re: Responsabilities from DMP to Comp

Post by Ludo on Thu Oct 24, 2013 9:00 am

Lollozip, I've done a video with a crapy sound to explain ProjCam in Nuke. It's there.
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Re: Responsabilities from DMP to Comp

Post by lollozip on Thu Oct 24, 2013 7:07 pm

Wow, Ludo, for this video any time you come to Rome, I will offer you all the cappuccinos you can drink Wink
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Re: Responsabilities from DMP to Comp

Post by Ludo on Thu Oct 24, 2013 8:56 pm

Really ?
I kind of like cappuccinos you know. I can drink a lot !
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Re: Responsabilities from DMP to Comp

Post by lollozip on Thu Oct 24, 2013 11:15 pm

Wink ok I wait for you!
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Re: Responsabilities from DMP to Comp

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